Saizo wasn't too interested in saving a Damsel in Distress, but telling him they'll kill him because he's seen too much is just an invitation to prove his ninja cred with their blood. In Brave10, the ninjas chasing Isanami made a fatal mistake when they chose to follow this order while pursuing Isanami.It's implied that Griffith hoped this would happen, since the boy was being groomed to marry Princess Charlotte, who Griffith had designs on. He realized too late that it was the Duke's young son, whom Guts empathized with earlier. In Berserk, Guts instinctively did this when he heard a witness after he assassinated Duke Julius on Griffith's orders.Opposed to Spare a Messenger, when you specifically leave someone alive to relate what they've just seen. Contrast with Leave No Survivors, where you're killing everyone just out of general bloody-mindedness (or hatred). People who are Trigger-Happy may jump to this solution a bit more readily. Oh, by the way, if you're a Mook and you've been ordered to kill all the witnesses, one thing to keep in mind: As far as your boss is concerned, you're a witness, too.Ī specific case - often invoked by otherwise-heroic characters who need to eliminate individuals who might jeopardize their mission - would be Killed to Uphold the Masquerade. In this case, people would be more than happy to leave you alone, but that just doesn't seem to be an option anymore (though for some perpetrators, capture might be an option, particularly if the need for secrecy is short-termed). Similar to Shoot Everything That Moves, but that trope is more about the situation where everything you see is a threat. So you have to kill everyone in the room. Or they want to prevent a Cycle of Revenge from happening in the most direct way. Or they'll just testify against you and make you go to jail. Or they saw you use superpowers, or now they know there are such things as werewolves. Sometimes you just can't afford to be seen.
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